feat: 定时任务编辑入口全栈打通 + 修复ApprovalFlow编译错误 + 完成大文件拆分重构

- CronJobManager: 编辑按钮接通 onClick → openEdit(job),弹出编辑对话框预填数据,
  复用新建/编辑共用 Dialog(editingId 区分模式),标题/按钮文案动态切换,
  保存时根据 editingId 调用 createJob 或 updateJob — 消除占位按钮
- ApprovalFlow: 修复 API 方法名不匹配导致 tsc -b 编译失败
  (getInstances→getProcesses, getMyApprovals→getProcesses({status:'pending'}),
   approveInstance→approveProcess, rejectInstance→rejectProcess)
  + 添加 ApprovalFlowManager 导出别名兼容 App.tsx 导入
- 合并已完成的大文件拆分重构: automation.go→automation_cron/script/playbook,
  ldap.go→ldap_ou/ldap_users, server.go→cloud_accounts/domain/platform/region,
  user.go→user_admin; 前端 Dashboard/K8s/Server/Approval/Monitor 子组件拆分
  // Logan.Li
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attacker committed 2026-06-15 01:09:49 +08:00
1 parent 8be63ac168
commit a7e2351ad2
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import { useConfirm } from '@/components/ui/confirm-dialog';
import { Card, CardContent } from '@/components/ui/card';
import { Button } from '@/components/ui/button';
import { Badge } from '@/components/ui/badge';
import { Switch } from '@/components/ui/switch';
import {
Table,
TableBody,
TableCell,
TableHead,
TableHeader,
TableRow,
} from '@/components/ui/table';
import { Settings, Trash2 } from 'lucide-react';
import { alertApi } from '@/services/api';
import { renderRuleChannels } from './alertShared';
export function AlertRulesTab({
rules,
notifyChannels,
onReload,
onEditRule,
}: {
rules: any[];
notifyChannels: any[];
onReload: () => void;
onEditRule: (rule: any) => void;
}) {
const _confirm = useConfirm();
const handleDeleteRule = async (id: any) => {
{ const ok = await _confirm({ title: '删除告警规则', description: '确定删除此告警规则?', confirmText: '删除', variant: 'destructive' }); if (!ok) return; }
try {
await alertApi.deleteRule(id);
onReload();
} catch (error) {
console.error('Failed to delete rule:', error);
}
};
const handleToggleRule = async (id: any) => {
try {
await alertApi.toggleRule(id);
onReload();
} catch (error) {
console.error('Failed to toggle rule:', error);
}
};
return (
<div className="mt-4">
<Card className="bg-slate-900 border-slate-800">
<CardContent className="p-0">
<div className="border-t border-slate-800">
<Table>
<TableHeader>
<TableRow className="border-slate-800 hover:bg-transparent">
<TableHead className="text-slate-400">规则名称</TableHead>
<TableHead className="text-slate-400">数据源</TableHead>
<TableHead className="text-slate-400">触发条件</TableHead>
<TableHead className="text-slate-400">级别</TableHead>
<TableHead className="text-slate-400">持续时间</TableHead>
<TableHead className="text-slate-400">通知渠道</TableHead>
<TableHead className="text-slate-400">状态</TableHead>
<TableHead className="text-slate-400 text-right">操作</TableHead>
</TableRow>
</TableHeader>
<TableBody>
{rules.map((rule) => (
<TableRow key={rule.id} className="border-slate-800 hover:bg-slate-800/50">
<TableCell>
<div>
<span className="text-sm font-medium text-slate-200">{rule.name}</span>
{rule.description && (
<p className="text-xs text-slate-500">{rule.description}</p>
)}
</div>
</TableCell>
<TableCell>
<code className="text-xs text-slate-300 bg-slate-800 px-2 py-0.5 rounded">
{rule.source || '--'}
</code>
</TableCell>
<TableCell>
<code className="text-xs text-blue-300">
{rule.expression || '--'}
</code>
</TableCell>
<TableCell>
{rule.severity === 'critical' ? (
<Badge variant="outline" className="border-red-500/30 text-red-400 bg-red-500/10">
严重
</Badge>
) : rule.severity === 'warning' ? (
<Badge variant="outline" className="border-amber-500/30 text-amber-400 bg-amber-500/10">
警告
</Badge>
) : (
<Badge variant="outline" className="border-blue-500/30 text-blue-400 bg-blue-500/10">
提示
</Badge>
)}
</TableCell>
<TableCell>
<span className="text-sm text-slate-300">{(rule.duration || 0) / 60}分钟</span>
</TableCell>
<TableCell>
{renderRuleChannels(rule, notifyChannels)}
</TableCell>
<TableCell>
<Switch
checked={!!rule.enabled}
className="data-[state=checked]:bg-blue-600"
onCheckedChange={() => handleToggleRule(rule.id)}
/>
</TableCell>
<TableCell className="text-right">
<div className="flex items-center justify-end gap-1">
<Button
variant="ghost"
size="icon"
className="h-8 w-8 text-slate-400 hover:text-slate-100"
onClick={() => onEditRule(rule)}
>
<Settings className="h-4 w-4" />
</Button>
<Button
variant="ghost"
size="icon"
className="h-8 w-8 text-slate-400 hover:text-red-400"
onClick={() => handleDeleteRule(rule.id)}
>
<Trash2 className="h-4 w-4" />
</Button>
</div>
</TableCell>
</TableRow>
))}
</TableBody>
</Table>
</div>
</CardContent>
</Card>
</div>
);
}